Drawings which iteratively explore common simple labyrinth forms; overlaying each to illustrate how one type might be switched or folded into another. This process subjects the delicate ‘coherence’ of the recognisable labyrinth symbols to fragmentation, generating potentially ‘switching’ or momentarily incoherent maze conditions.
When isovist analysis is applied to a plan in its totality (rather than to individual locations of special interest), one issue to be resolved by appropriate convention is the identification of “all points” from which isovists will be drawn. The nature of space is such that the actual number of possible points is infinite. In conventional approaches (such as UCL’s ‘Depthmap’ programme), an square tessellation of samples is adopted. Such a method establishes ‘all points’ as having a uniform and […]
A conversion of the isovist-agent software into c++ has led to a number of performance improvements. As a result new complexities of isovist analysis can be calculated and recorded in realtime. This includes reflection and projection of spatial depth; ie mirror and glazing surfaces, as well as barriers and mobile elements. A plan of the Soane Museum in London is being used as a test analysis for the system. These images illustrate different ‘spectral’ recordings of the spatial depths perceived […]
Wistman’s Wood is a scrap of surviving ancient woodland that you can find near Two Bridges, Dartmoor. It is hidden 30 minutes walk up a steep sided valley. The trees are oaks, twisted and miniaturised by the rocky clitter upon which they have slowly grown. The tallest is seven metres high. [click & drag to pan] Similar woodland used to cover most of the moor and the UK, but beginning in the Neolithic Period, man’s activities have cleared the entire […]
Study of multiple generations of autonomous spatial agents progressing through a real-time reconfiguring maze-matrix. ‘Doors’ in this opened or closed depending on maze-inherent desires over occupation levels. Those that tended towards closure are illustrated as ‘walls’. Dependent on the desire sets exhibited by the maze, different ‘wall’ structures were observed. These can be related back to archetypal plan forms, suggesting an emergent occupational basis for common architectural devices.
Animation of design proposals for a finish arch for UK Triathlon’s elite series hosting in Hyde Park, London. A series of folded steel barriers form the transition zones where athletes switch from swim to bike to running; before rising up to a triumphal finish and timing archway. Notions of the body as a wrapped form informed the folding geometries of the steel plates, which were provided to reflect Corus’ sponsorship of the event. Completed with Surface Architects.
A large installation constructed in a warehouse near Euston, London, in 2009, ‘The Switching Labyrinth’ provided a framework for two weeks of real-time interactive experimentation and observation. 250 metres of black curtains constructed a wrapping of pathways around a central ‘room’, where sliding curtain ‘doors’ periodically shifted, ‘switching’ openings to offer alternative entrance and exits. As an occupant navigated and learnt about the installation, it too observed them, learing about how it was explored and unilaterally modulating its entangling paths […]
The Centre for Film and Visual Media at Birkbeck, University of London, was completed by Surface Architects in 2007. It includes a state of the art auditorium, seating eighty, academic offices and a highly visual ‘breakout’ area for meetings and events. Built using a cross laminated structural timber solution, the complex geometries of the scheme were modelled, controlled and checked ‘in silico’ to maintain a set of rigourous output requirements. The demanding parameters resulted in a high impact scheme that […]
Concept design for a ‘pop-up’ local library box to be installed in disused retail units. Rather than simply focussing on the materiel of books, the solution targets programmatic affordance, with projective and interactive surfaces, acoustic treatments that double as re-configurable seating seating and high density book storage and ‘vending’.
The Generative Folly was a week long building workshop with students from the Canterbury School of Architecture’s Third year Interior Architecture and Design BA and the MA Architecture courses. It was run in collaboration with Hanif Kara from Structural Engineers AKT II to come up with design solutions for the deployment of a repetitive timber module. 130 elements were prefabricated in the Canterbury workshop and over a week students developed competitive proposals, carried out structural tests and finally collaboratively assembled […]